PSN Code Generateur Amazon Voucher Code Generateur XBOX & Microsoft Code Generateur iTunes Gift Card Generateur Steam Keygen Generateur Telecharger GTA 5 Comparer les prix des jeux vid. Buy Just Cause 3 PC CD Key from cdkeys.com. First time ive used CDKeys, infact its the first time ive used any service like this to buy a cdkey. Cara burning driverpack solution ke dvd player. Structures Plus (S+) & Kibble Rework Beta! It is finally here! This is the first time we've done a public beta branch for ARK, so here is a lengthy but necessary introduction. As a quick starting note: Before accessing a beta branch you should create a backup of any single player games, characters, or server files that you may have for ARK to prevent any corruption or loss of player data from occurring. ![]() When you’re done playing with the beta you’ll need to navigate back to the branch selection dialogue and opt-out of the beta (choose NONE). You cannot access your official server while on the beta because they are not the same version. Depending on your internet connection this process could take some time so if you’re doing anything time sensitive on your official server, be cautious of swapping! How to access the beta: From your Steam games library, right-click on ARK: Survival Evolved and choose Properties. From this new window you’ll click on BETAS at the top. Here is where you’ll swap between the beta version and the live version of the game. Choose the beta called qolbeta_public from the drop down list and then close the Properties window once the window says it has successfully accessed the beta. Your Steam client will begin to download the beta (at the time of this post, v290.103). Depending on your internet connection this process could take some time. You can tell you are successfully on the beta when [qolbeta_public] appears next to ARK: Survival Evolved on your Steam games list. Your diary english patch full fifa. Providing feedback: In order for us to effectively analyze feedback from beta users we have set up two separate threads, one for Structures Plus related feedback and one for the Kibble changes. Please use these threads linked below when reporting issues, bugs, and feedback to us. Feedback about Structures Plus changes: Feedback about Kibble changes: Please see the first comment under this post for currently known issues. We will be taking your feedback into serious consideration regarding both of these changes. Once we're happy with where these features are at, we will be bringing them over to the PC main game. Changes on the beta include: Structures: - Structure quick pickup time is now configurable in ini file (ServerSettings -> StructurePickupTimeAfterPlacement, default = 30) - Added new ini config option to ignore the duration and always allow quick pickup (ServerSettings -> AlwaysAllowStructurePickup, default = false) - Improved quick pickup HUD text to avoid overlapping other text, and duration is now formatted as a timestamp if over 60 seconds to support very long timers. - Enabled structure quick pickup for ALL structures. 7 January We're starting off 2019 strong! The promised public beta including S+ and Kibble changes will be available by the end of this week for survivors to play with. When we're ready to share the build we'll give you some more information on how to opt-in to this build through Steam. S+ Features that will be in the beta branch: - Made structure quick pickup time configurable in ini file (ServerSettings -> StructurePickupTimeAfterPlacement, default = 30) - Added new ini config option to ignore the duration and always allow quick pickup (ServerSettings -> AlwaysAllowStructurePickup, default = false) - Improved quick pickup HUD text to avoid overlapping other text, and to format durations as timestamps if over 60 seconds to support very long times if configured for that - Enabled structure quick pickup for ALL structures. Modding Community Updates! Hello, Modders! I just wanted to remind everyone that the application for the sponsored mod program is open again. There is still a month to prepare your projects and apply for the program. Remember that these sponsorships are longer-term support, so I want to see what everyone has planned for up to a year of sponsorship time. Head over here to find the application: For anyone that isn't familiar with the program, we have a rolling set of community projects for which we provide support to the mod authors. You can check out the current sponsored projects here.
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